Here's my rough drafts:
Here's my final draft:
The general thought process behind this project was obviously to
accurately portray Megaman X in a variety of ways. We did this by
anaylyzing and mapping various tangible/intangible elements of the
gameplay. The .swf is laid out pretty clearly, so it should be easy to
tell what's going on. I'm overall pleased with the work, though I lost
a lot of sleep over it!